joiedecombat: (Aya: Stone Roses)
Have not written so much in the past couple days. But with fall, and therefore November and NaNoWriMo getting closer, I've been further pondering the whole Fate & Luck business. More and more I'm thinking that I'd like to do this in a more steampunkish setting rather than simply using the modern world. That may be the [livejournal.com profile] rosemush influence talking, but it also opens up the possibility of including the whole mess of pseudosciences that people came up with back when science was still a pretty new concept, and gives me more opportunities to play around with the ways that the various personifications' spheres of influence run up against the mortal world, and how they interact with the world, and stuff like that.

But I still don't really have much of a plot. I'm toying with the idea of trying to come up with a storyline involving Luck's sister, and giving her stuff to do that doesn't directly involve Fate or Luck, at least not until the shit really starts hitting the fan. There's always the possibility of having Fate's plan determine some nasty fate for her, since that would definitely bring Fate and Luck into conflict, but I certainly don't want her to be a passive participant in all of this. Using the steampunk setting gives me the option of having people try to use their newfound sciences for Something Big that could go Catastrophically Wrong... still chewing on this.

Also stewing over some parallels between Fate & Luck's dynamic in the pairings of Art and Science, and Love and Lust... other possible personifications are Fear, Beauty, Memory, Sleep and Dream... I already have general concepts for Nature and Death... And I could include Chaos as an antagonist as well, but I don't know that there's really room. While Chaos would oppose Fate, that would also take away from the whole theme of free will and taking responsibility for your actions and blah blah fishcakes.

Anyway, off to work now.
joiedecombat: (Default)
More random thoughts on that whole personification thing... I'm kind of thinking I'd like to put it in a setting that's not the normal modern world, but has elements of the modern and the fantastic, kind of. Of course, that means I have to world-build...

Also, on the issue of the plot, I wonder if I could come up with something to be going on in the human world at the same time as Fate and Luck are going through their issues... maybe involving Luck's hypothetical sister. Again, no real ideas yet, but maybe something will come to me.
joiedecombat: (Default)
Random contemplation regarding that whole anthropomorphic-personifications-of-concepts fiction idea that I have yet to do anything with... I've established Fate in my mind as following a bigger plan, one not of his (conscious) making, but I've never been able to settle on just who or what that plan does come from, or how to enforce the bad luck parts of Luck's position to keep him from going about being nice to people and only giving bad luck to people who deserve it.

But suppose the plan actually isn't formed by a higher power, and there isn't anything keeping Luck from meting out luck the way he wants to? Suppose instead that what Fate thinks is a plan is actually a combination of the necessity of balancing what Luck does to maintain the essentially random nature of life, and a subconscious way for Fate to justify the really crappy things he has to do to people whenever Luck gets too generous?

You'd think a setup like that would cause Fate to burn out faster than Luck... except Fate has his belief in the plan (and his own personal damage) to keep him steady, and Lucks keep burning out because they're stuck with Fate.

(And wow would it suck for Fate to actually realize all of this...)
joiedecombat: (Default)
Nothing really important to note yet, except that I'm going to establish Luck some family members left over from his human life, to whom he is naturally still rather attached. Most notably, I believe I'm giving him a sister. She's a bit more down-to-earth than he is.

That sounded like a pun.

Also I think I'm going to set Fate up as the antagonist, or an antagonist... not so much because he's a bad guy, because he's not, but if Luck comes into conflict with the plan that Fate is enacting, he's going to come into conflict with Fate, which is sounding more fun that teaming the two of them up against someone else. Lots of puttering with the nature of free will, here.

Still no clue where Fate's orders are coming from, though.

Maybe he doesn't know, either.
joiedecombat: (Default)
A few more personification braindribbles before bed...

Read more... )
joiedecombat: (Default)
A bit more by way of personification concepts. The stuff for Luck is pretty much derived from some freeform RP I did with [livejournal.com profile] narli a bit back. All the coolest ideas were hers, but I hope I'm not stealing too many of them.

Luck-foo. )


With Death, meanwhile, I'm past any solid concepts and am working just with a general preliminary idea.

Death-foo. )
joiedecombat: (Default)
Still noodling with that personification idea. Of all the potential aspects, Fate is the one I have the best concept of. Which isn't saying a whole lot.

Fate-foo. )
joiedecombat: (Default)
Working theory: There are some concepts in this world, some forces, which are so difficult to effectively define that they require a human face - a consciousness to serve as a kind of a placeholder. These personifications are the pegs of the loom, giving support and shape to what would otherwise be an impossible tangle of threads.

Fate
Luck
Nature
Death
Time
Chaos
War
Art
Science
Inspiration
Peace
Fear
Power
Destruction
Disease (Plague/Pestilence)
Wisdom
Knowledge
Ignorance
Truth
Hope
Justice
Passion
Memory
Conscience
Wealth
Redemption
Sin
Love
Sleep
Dreams
Confusion
Insanity
Pain
The Mundane (The Grey)


Further thoughts to work with:
Seven deadly sins: Pride/Vanity, Envy, Gluttony, Lust, Anger/Wrath, Greed/Avarice, Sloth

Gandhi's seven sins: Wealth without Work, Pleasure without Conscience, Science without Humanity, Knowledge without Character, Politics without Principle, Commerce without Morality, Worship without Sacrifice

Cardinal/theological virtues: Prudence, Temperance, Courage, Justice, Faith, Hope, Love

Seven contrary virtues: Humility, Kindness, Abstinence, Chastity, Patience, Liberality, Diligence

Seven heavenly virtues: Faith, Hope, Charity, Fortitude, Justice, Temperance, Prudence

Elements: Earth, Fire, Air, Water
Seasons: Spring, Summer, Autumn, Winter
Winds: North, South, East, and West

Hm.

There's a story here, I think, but this is hardly new ground. I'd like to try to find an approach that hasn't been done before... my current notion probably owes a bit too much to Piers Anthony's Incarnations of Immortality.

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August 2012

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