4e Paladin character stuff
Jul. 17th, 2009 01:50 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
This is for
damnedmage:
Name: Clare
Race: human
Class: paladin
Role: defender, power source: divine
Abilities:
Str 16, Con 12, Dex 11 (+2 human bonus for a total of 13), Int 10, Wis 13, Cha 14
modifiers for above: +3, +1, +1, +0, +1, +2
HP at 1st level: 15 + Con score = 27
Healing surges per day: 10 + Con mod = 11
skills: religion, three more from paladin list: diplomacy, history, endurance +1 more for human bonus: insight
Class features: channel divinity (divine mettle, divine strength), divine challenge, lay on hands
Feats: quick draw, weapon focus: heavy blades (or whatever covers the longsword)
2 at-will powers: bolstering strike, enfeebling strike +1 for human bonus: valiant strike
1 encounter power: shielding smite
1 daily power: on pain of death
skills: religion, three more from paladin list: diplomacy, history, endurance +1 more for human bonus: insight
Armor proficiencies: cloth, leather, hide, chain mail, scale, plate; light shield, heavy shield
Weapon proficiencies: simple melee, military melee, simple ranged
Implements: holy symbol
Equipment:
clothes
scale armor: armor bonus +7, check 0, speed -1, price 45 gp, weight 45lb
light shield: shield bonus +1, price 5 gp, weight 6lb
longsword: prof +3, damage 1d8, price 15 gp, weight 4lb, group: heavy blade, properties: versatile
longspear: prof +2, damage 1d10, price 10gp, weight 9lb, group: polearm, spear, properties: reach
standard adventurer’s kit: price 15gp, weight 33lb, contains the following: backpack, bedroll, flint and steel, beltpouch, 10 days trail rations, 50 feet hempen rope, 2 sunrods, 1 waterskin
holy symbol: 10gp, weight: 1lb
Hopefully I am not Doing It Wrong, but I'm sure someone will let me know.
There is also a picture but that will have to wait until I am home.
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
Name: Clare
Race: human
Class: paladin
Role: defender, power source: divine
Abilities:
Str 16, Con 12, Dex 11 (+2 human bonus for a total of 13), Int 10, Wis 13, Cha 14
modifiers for above: +3, +1, +1, +0, +1, +2
HP at 1st level: 15 + Con score = 27
Healing surges per day: 10 + Con mod = 11
skills: religion, three more from paladin list: diplomacy, history, endurance +1 more for human bonus: insight
Class features: channel divinity (divine mettle, divine strength), divine challenge, lay on hands
Feats: quick draw, weapon focus: heavy blades (or whatever covers the longsword)
2 at-will powers: bolstering strike, enfeebling strike +1 for human bonus: valiant strike
1 encounter power: shielding smite
1 daily power: on pain of death
skills: religion, three more from paladin list: diplomacy, history, endurance +1 more for human bonus: insight
Armor proficiencies: cloth, leather, hide, chain mail, scale, plate; light shield, heavy shield
Weapon proficiencies: simple melee, military melee, simple ranged
Implements: holy symbol
Equipment:
clothes
scale armor: armor bonus +7, check 0, speed -1, price 45 gp, weight 45lb
light shield: shield bonus +1, price 5 gp, weight 6lb
longsword: prof +3, damage 1d8, price 15 gp, weight 4lb, group: heavy blade, properties: versatile
longspear: prof +2, damage 1d10, price 10gp, weight 9lb, group: polearm, spear, properties: reach
standard adventurer’s kit: price 15gp, weight 33lb, contains the following: backpack, bedroll, flint and steel, beltpouch, 10 days trail rations, 50 feet hempen rope, 2 sunrods, 1 waterskin
holy symbol: 10gp, weight: 1lb
Hopefully I am not Doing It Wrong, but I'm sure someone will let me know.
There is also a picture but that will have to wait until I am home.
no subject
Date: 2009-07-19 03:23 am (UTC)Anyway, happy smiting! :)